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05 / shader stings

GPU stings between beats.

Real fragment shaders, seek-safe and reproducible.

Flash, glitch, scan, ripple, burn, pixel, warp. Keyed on (progress, seed) only, so they are pure in the frame and byte-reproducible, and they draw only during their sting window.

Reach for a sting to cover a background jump at an act break, or a flash to punctuate a reveal.

sting: flash · glitch · scan · ripple